Headless Chrome, Redux offline, modern framework comparison and a new video by Douglas Crockford
\* Chromium team announced that it can now run in a headless mode.
The biggest change is that we've extracted React.PropTypes and React.createClass into their own packages. Both are still accessible via the main React object, but using either will log a one-time deprecation warning to the console when in development mode. This will enable future code size optimizations.
\* How do you like this? A library for cross-platform development based on React and React Native and it's coming from Microsoft.
The TypeScript 2.3 Release Candidate is here today! This release brings more ECMAScript features, new settings to make starting projects easier, and more.
Great web applications boot up fast and stay silky smooth once they've started. In other contexts, applications can choose quick loading or responsiveness once they've loaded. Great games can get away with a long loading bar as long as they react instantly once the gamer gets going. In contrast, scripting
This release represents a huge step forward for Preact
\* A really nice overview of those functional concepts
What follows is a stream of opinions I formed going through this process. I didn't become an expert in any of these three frameworks, so feel free to yell at me if some of my code examples are "doing it wrong".
This week, Facebook merged a monster pull request into React that replaced its existing build process with one based on Rollup, prompting several people to ask ‘why did you choose Rollup over webpack’?
This post is a long-form trip report from the depths of building offline-friendly web and mobile applications. If you’re looking to understand the benefits and challenges of Offline-friendly apps…
\* Building something real with AWS Lambda.
Do you want to do Augmented Reality on the web ? You can now do it in 10 lines of HTML! Seriously! Let me walk you through the code, it's crazy simple.
LEARN HOW IT WORKS
roguelike dungeon generator RESTful web api
Lance is an open source server/library for real-time multiplayer JavasScript games